Ty Turley
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Retrace / live dance performance with video projection and set design, 2024

​Camera / Editor / Visual Artist / Set Designer and Construction / Projection Mapping
I continued my collaboration with choreographer Kathryn Alter for a new dance piece that premiered at Arts on Site in New York City in May 2024. Kathryn and I worked together to create the concept of a triptych of screens that could be moved and rearranged by dancers during the performance. I designed and build the screens, shot volumetric video of dancers, and edited that video with visual effects in Unity. I used other footage to create and map the final projections on the screens. I installed the screens and the projectors in the theater and calibrated the projection mapping. 

Passages / live dance performance with video projection and set design, 2022-2024

Camera / Editor / Visual Artist / Set Designer and Construction / Projection Mapping
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I designed a hanging system of screens that changed and moved throughout the live performance of Kathryn Alter (dancer, choreographer). I recorded and edited a film that was projected onto the moving screen on stage. 

The piece premiered at the 2022 Kyoto International Butoh Festival. It also played as part of a dance series in Mexico City in 2024.
I created the background visual elements, designed to be panned over slowly in the changing portrait aspect ratio of the screen on stage.
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Forces Within / Forces Without / pop-up art installation with dance film projections, 2022

Camera / Editor / Installation Design and Construction / Projection Mapping
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Kathryn Alter (dancer, choreographer) and I converted an empty storefront in the Lower East Side of NYC into a pop-up art installation and performance space. I designed and built a custom projection space that allowed people to walk through projected dance films. 

be coming / interactive website with gamified dance films, 2020

Unity Developer / Game Designer / Website Designer / Video Editor / Camera
Kathryn Alter (dancer, choreographer) and I created a series of 43 short dance films. I created an interactive experience in Unity3D that allows the viewer to explore and activate these dance films at their own pace. Enjoy the experience HERE.
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Uneven and Odd /  Live Dance Performance with Augmented Reality Projection, 2019

Choreographer / Musician / Costume Designer
In collaboration with Jacob Madden, who wrote the code in Unity. 
Uneven and Odd is a live dance performance in which three dancers on stage were tracked with an Azure Kinect sensor. Their skeletal motion animated three avatars that were imposed on the feed from the sensor's camera and projected behind the dancers. The avatars were digital scans that I made of the three dancers, so they were essentially dancing with themselves as digital avatars. The live dancers' motion at times animates the avatars live, at times with a delay, and at times with a spatial offset or mirroring. 

The piece ran for three nights in a program for the Department of Dance at Hunter College. 
Choreography, Direction, Costumes and Score by Ty Turley
Technical Direction by Jacob Madden
Lighting by Burk Brown
Danced by Valentina Bache, Katherine De La Cruz, and Arianna Noble
Special Thanks to Maura Donohue and the Hunter College Department of Dance

KSP on KSP / volumetric video and dance film, 2021

KSP on KSP is a two-dimensional dance film shot in volumetric video (Azure Kinect) and edited in Depth Kit and Unity. I worked with the dancer Kellie St. Pierre to conceptualize two sides of her personality that come out in different communities. We discussed how we feel parts of ourselves are acceptable in some settings but not in others. I choreographed movement based on this discussion and recorded two versions of the dancer doing this movement. I put those dancers into a 3D environment built in Unity and choreographed the motion of a virtual camera to generate a 2D dance film.

A to B, A to Z / Screendance and Quiz, 2020

Choreographer / Director / Narrator / Writer / Camera / Editor
I created a screendance that asks the viewer to identify ways in which the filmmaker and the dance maker have employed common techniques from these two disciplines as a cheeky commentary on the field of screendance, or dance for camera. There are allusions to seminal dance films and a list of answers at the end of the credits, for the studious viewer to check her discerning eye. 
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Man and Field / Screendance, 2020

Choreographer / Dancer / Director / Camera / Editor
This is an homage to Norman McLaren's classic dance film Pas De Deux. 

The Valley, The Light / Screendance, 2020

Choreographer / Director / Performer / Editor
A four-minute single-shot screendance--watch until the end!

z00m_d4nc3s / Screendance recorded live on Zoom, 2020

Choreographer / Director / Performer / Editor
This dance was created after the COVID19 lockdown in New York City forced us to create work for the internet/virtually/on screen. It is a dance for 8 dancers, 8 cameras, 2 dancers, 1 director, and Zoom.

With _________ / Dance Performance, 2019

Choreographer / Dancer
May 13, 2019
Hunter College Department of Dance
Composition 1 Final Concert
​Music by Mogwai

CNN Concatenated​ in Space /  Dance Performance and Interactive Video, 2016

Choreographer / Designer / Programmer / Dancer
I audited an advanced modern dance course while I was a professor at BYU. The final assignment was a solo dance that we created ourselves. I wanted to experiment with technology, so I bought a Makey Makey and connected it to metal tape that I affixed to the floor on the studio. If my feet touched two of the lines of metal tape, it was as though I pressed particular letters on a keyboard. In Max MSP, I programmed a video projection that changed based on letters pressed. I then performed the dance with my feet changing the video on the screen behind me in real time. The video used CNN Concatenated by Omar Fast as source material. 

In the video, my steps are changing the video projection. Hopefully the full video will never see the light of day...